VyroAI Wiki
Everything about building Minecraft plugins and Discord bots with VyroAI, from your first login to advanced build questions.
Getting Started
Your first hour with VyroAI: what it is, how to make an account, and how credits work.
- What is VyroAI? — What VyroAI.vip is: an AI IDE that builds Minecraft plugins and mods, Discord bots, web apps, browser games and images from a plain-English description.
- VyroAI or a General Chatbot? — A chatbot can write plugin code too. What VyroAI adds is everything after the code: the build, the fixing, the version and the hosting.
- Is My Idea Buildable? — What VyroAI builds well, what is too big for one project, and how to tell before you spend credits.
- Typing Your Idea First — The box on the generator pages: what it saves, how long it keeps it, and where you land afterwards.
- Creating an Account — Sign up with email, Google, Discord or GitHub — and what to do when you are locked out.
- Confirming Your Email — The Check your inbox card after an email sign-up: the link, the 60-second Resend button, fixing a typo, and the one reminder we send.
- Your First Screen — The three-step welcome every new account meets — and how to carry on if you clicked past it.
- Quick Start — Your first project, start to finish: describe it, answer the questions the AI asks, approve its short plan, then build. Nothing to install, no Java needed.
- Saving Your Work — The Save button in the Code Studio toolbar, Ctrl + S, and what happens to your edits if you leave.
- Finding Your Way Around — A map of the signed-in screen: the sidebar, the top bar with your avatar and credit balance, and the box on the home screen where every project starts.
- The Public Menu — The six links a signed-out visitor gets, what each one is, and where the old Tools entry went.
- How Credits Work — What a credit is and what spends it. Compiling in Cloud Build is free, but every AI run, a bug fix included, costs credits. How to make fixes cheaper.
- Earning Free Credits — Eight ways to get credits without paying for them — two of which arrive on their own.
- Inviting Friends — Your invite link: where it is, what it pays each of you, and the plain reason when an invite is linked but adds no credits.
- Ranks — The import-allowance tier, and the Subscriber and Builder ranks you keep for good once you buy.
- Installing the App — Putting VyroAI on your home screen or desktop, and what the offline and update bars mean.
- VyroAI on Your Phone — The phone gets its own start screen and project list: write first, continue what you left, and see at a glance which project is building, ready or unfinished.
- Resetting Your Password — The reset email, the Choose a new password screen, and what a reset does not touch.
- When You Cannot Get In — A reset email that never arrives, a lost authenticator, and the other ways a sign-in goes wrong.
Community Rules
What you may publish, and how to report something that breaks the rules.
- Publishing Rules — What you may publish on VyroAI.vip and what gets removed: your own work only, and no malware, token grabbers, cracked plugins, NSFW or misleading names.
- Reporting Content — How to report a public project for spam, NSFW, malware or copyright, what happens to the report next, and what to do on pages with no Report button.
Image Creator
Generate images from a description, pick a style and format, then edit or inpaint them.
- Overview — Generate AI images from text prompts — what they cost, and what the download looks like.
- Styles — Every Image Creator style and when to use it, from Realistic to the Minecraft styles that lock to game-ready pixel sizes, with a 3D preview for skins.
- Formats & Enhancement — Square, landscape, portrait or a social-media preset: how to pick an image format, make it your default, choose SD or HD, and what each try costs.
- Fancy Text — Type once, pick one of 32 styles, and copy it into Discord, a bio or a username. Free, with no AI involved.
- Edit & Inpaint — Inpaint is the one that really edits your image. Read this before using Edit with Prompt.
- Splitting an Image into Layers — The third edit tab: cut a picture into its parts, then hide or delete one without asking the model to invent what was behind it.
- Kit — One screen for the people, the logo, the look and the real places of your business, saved once and used in every picture, clip and website.
- Image Projects — Keep a picture and its instructions together, instead of starting from nothing each time.
- When a Picture Is Not Saved — The picture was made and charged but never reached your gallery — download it from the tab it is in, before you reload.
- Saved Characters — Keep a face so the same person turns up in every picture and every clip, instead of a new stranger each time.
- Saved Styles — Save a look of your own from a few example pictures, read and edit the written recipe, and put it on any image or clip by typing its tag.
- Adding a Texture to a Mod — Save a Minecraft item or block picture straight into a mod project, see the exact path before it is written, and undo it if it was wrong.
Minecraft Studio
Everything you need to build for Minecraft: Spigot/Paper plugins, Fabric/Forge mods, Skript scripts, datapacks and configs — generated from a description and compiled in the cloud.
- Overview — Minecraft Studio explained: server plugins and Fabric or Forge mods that Cloud Build compiles to a .jar, and how Skript, datapacks and configs differ.
- The Generator Pages — The public pages search engines send people to — and where their big button really goes.
- Plugin, Mod, Skript or Datapack? — Which of the four Minecraft things to build — and whether your players have to install anything.
- Bedrock Players — Yes, on a Java server that lets Bedrock players in through Geyser. A native Bedrock add-on is not something VyroAI builds.
- Plugin Generator — Describe a Minecraft plugin in plain English and get the Java: commands, listeners, GUIs, permissions and config files, started one of four ways.
- Mod Generator — Generate a Fabric or Forge mod from a description: blocks, items, entities and more. How Quick Create picks Fabric or Forge, and why Quilt is greyed out.
- Script Editor — Write Minecraft Skript without Java: where the Script Editor lives, how to start a .sk script, and when addons, server TPS or a real plugin matter.
- Datapack Studio — Vanilla datapacks — recipes, loot, advancements and placeable builds, with no plugin on the server.
- Config Studio — Generate or safely edit YAML, JSON and TOML files: paste a config, describe the change, and get the whole file back with every other key and comment kept.
- An Existing Mod or Jar — Bring a mod or plugin you already have: import its source to change it, or build your own project against its jar. What works when you only have the .jar.
- Which Servers It Runs On — Nine platforms you can tick, why ticking several is normal, and when you end up with two jars.
- Folia Plugins on Paper — Usually yes: Paper has the same schedulers Folia plugins use. The other way round is the catch. How to make your own VyroAI plugin run on Paper and Folia.
- Cloud Build — Compile your Minecraft plugins and mods to a .jar file without installing anything.
- When the Build Connection Drops — Your browser stopped hearing back from the build server. The build almost certainly finished anyway — the .jar is waiting in Build History.
- Installing It on a Server — What to do with the .jar after you download it: which folder, why a full restart, and how to tell it actually loaded.
- Hosting a Minecraft Server — No. VyroAI builds plugins, mods, datapacks and scripts, and you run them on your own server or with a server host. It only sells hosting for Discord bots.
- Moving to a New Version — Update a plugin or mod you already have for a newer Minecraft release: what to ask for, what the Build tab setting really does, and what happens to Java.
- Server Console Errors — Your plugin built fine and broke on your own server. How to read the error, and what the four common ones mean.
- Plugin Icons — Let the AI draw an icon for your plugin, bot or mod from Project Settings or straight from the chat, pick a background style, and download it as a PNG.
- Available Dependencies — Libraries you can use in generated plugins — resolved automatically at build time.
- The Dependency Catalog — A page that says which libraries your build can actually fetch today — and lets you report one that cannot.
- Custom Dependencies — Use a paid or private plugin the build cannot fetch: add its Maven coordinate or upload the jar in Project Settings → Build, and the build uses it.
Discord Bots
Build a Discord bot from a description, give it a token, and run it on hosting.
- Overview — What the Discord Bot Studio builds in discord.js or discord.py: slash commands, event handlers, embeds, moderation tools and data kept between runs.
- Bot Generator — Describe a Discord bot and get the main file, a file per slash command, event handlers and a README, then run it on VyroAI.vip hosting or your own machine.
- Bot Token & Invite — Where the token comes from, how the bot joins your server — and where VyroAI stores it.
- TypeScript Bots — VyroAI writes and hosts Discord bots in JavaScript (discord.js) or Python (discord.py). Why a TypeScript bot does not start on hosting, and what to do.
- Bot Hosting — Run your Discord bot on VyroAI: plans, the console, your bot's web address, and the resource bars.
- All Your Bots — The Bots view on the Projects page: every Discord bot you have, whether it is running, and which plan it is on.
- When Hosting Ends — Your bot stops the moment its paid days end, and a bot that stays stopped for a week loses its server: files it saved are gone and it comes back on a new port.
- Running It Yourself — Run your Discord bot on your own computer instead of paying for hosting: what to install for JavaScript or Python, the commands, and why it stops.
- Commands Not Showing Up — The bot is online but has no slash commands, or ignores everything you type — the two different reasons, and the fix for each.
- Bot Will Not Come Online — Your bot code looks fine but the bot stays offline in Discord. Check the hosting, the console, the token, the intents and the invite, in that order.
Video Studio
Generating video from a description or from pinned start and end frames, and chaining shots into a movie.
- Overview — Generate AI videos from a prompt or a starting picture — the ways in, the choices, and what a clip costs.
- Your Clips & Refused Clips — Where a finished clip goes, what to download, and what the buttons on a failed or refused clip really do.
- Clips Left Unfinished — A clip left rendering when you closed the tab was already paid for — when the row picks itself back up, and what to do with one that never will.
- Shot List & Movies — Plan a movie as a list of shots — a first frame, what happens and a length for each — then make them in a chain, play them back to back or join them into one video.
- Saved Brands — Your logo, product screens, name and colours kept once on the Kit page, so a clip shows your real product instead of one the model invented.
Game Studio
Describe a browser game, approve the plan and play it right in the IDE, then publish it to the Arcade so anyone can play it without making an account.
- Overview — Describe a browser game, approve the plan and play it inside the IDE as one HTML5 file. Which games work well, and why the preview needs an index.html.
- Sharing — Publish your game so anyone can play it — and republish it when you change it.
Code Studio (IDE)
The editor itself: project settings, plans, memory, working together, version and build history, and GitHub.
- Starting a New Project — Four ways to start a project: Quick Create, AI Guided, Advanced Mode and Import from ZIP. Which one suits you, and why simpler project types show three.
- Your Projects List — The sidebar, finding a project again, and the defaults every new project starts with.
- Project Settings — The gear icon in the Code Studio: per-project AI model and rules, build tool, Java and Minecraft version, publishing and connectors, by project type.
- Editor & Themes — Set up the Code Studio editor your way: Monaco or the Simple Editor, font, size, tab width, word wrap and minimap, plus Dark, Light and High Contrast.
- Web App Studio — Real web apps with pages, accounts and data — dashboards, shops, booking systems.
- The Template Shelf — Ready-made web apps to start from, in a room of their own at /templates.
- A Cinematic Website Opening — A page that tells a story as the visitor scrolls, made in the web app wizard's Motion step. What the three cards cost, how the Frames board works, and when credits are taken.
- Build Errors & Preview Warnings — The error bar that will not scroll away, and the quality warnings that catch a page that built fine but looks wrong.
- The Customize Panel — Sections, Theme and Images beside the web-app preview — the changes you make by hand, for free.
- Publishing a Web App — Give your app a real web address anyone can open — and manage it from Profile → My sites.
- Site & SEO — What Google and the chat apps are told about your web app, and the domain you want it on.
- The Visual Editor — Click things in the Web App preview and change them by hand — five safe fields, written straight into your code.
- The README Editor — A project type for writing the documentation that goes with your work.
- Chrome Extension Studio — Popups, page changers and new-tab pages for Chrome and Edge, handed to you as a zip you load in three clicks.
- Plans & Questions — In Chat mode the AI posts a plan card before it touches a file, and asks questions when your brief is thin. How Execute plan and the task queue work.
- Project Memory — Rules the AI carries into every request, and a vault whose keys it knows only by name.
- Watching the AI Work — The panel that shows files being written live — and the green-and-red view of exactly what moved.
- The Report After a Run — How a Build run closes: which of your requirements are in, what is not built yet, and the security check on plugins and mods.
- When a Generation Is Cut Off — You pressed Stop, closed the tab, or the answer stopped mid-file — what you pay, and how to pick it back up.
- The Class Builder — Add commands, menus and permissions by filling in a form — no prompt, no code.
- Writing in Your Own Language — Write to the AI in Dutch, Spanish or any language. It answers in yours, but the files it builds stay English unless you ask.
- Version History — Manual save points and optional auto-saves for every project: how to switch auto-save on, restore an older one with the Restore button on its row, and tidy old versions away.
- Build History — Every past build of a project with its result, duration and .jar size, the success rate at the top, starring the builds that must stay downloadable, and rolling back to one.
- Uploading Your Own Build — The jar or zip upload in Project Settings → Publish, what it accepts, and how it is recorded as an unverified build.
- Importing from GitHub — Turning a GitHub repository into a VyroAI project: what it brings in, what it skips, and the limits it stops at.
- Pushing to GitHub — Sending your project's files to a repository you own, and the secret files the push leaves out on purpose.
- Adding & Moving Files — The file tree is not read-only — right-click it. Upload real files, duplicate, rename, move and delete.
- Finding Your Way Around Your Code — Searching inside your files, jumping to a definition, and why the file tree shows no problem counts.
- Keyboard Shortcuts — Every key the Code Studio listens for — and how to change any of them.
- Split View — Player slots like a video game: two projects side by side or stacked, four in a grid — each with its own chat and its own run.
- The Code Studio on a Phone — Three tabs — Chat, Files and More — and a build bar that never takes you away from what you were doing.
- The Smaller IDE Tools — The smaller tools in the Code Studio's three-dot menu: Class Builder, Dependency Manager, Generate Documentation, Organize Imports and Clean Up Template.
- Project Connectors — The services one project may use: GitHub, a verified sending address, a Discord webhook and Google Calendar.
- Trash & Recovery — A deleted project waits in the Trash for 30 days before it is gone for good. How to restore one in time, and why its version history does not come back.
- Crashes & Projects That Will Not Open — The two rescue screens in the Code Studio: "This project would not open", and the crash screen with Reset & Reload.
AI Chat
The chat that builds things: voice, documents, images, and connecting a project so it knows your code.
- Overview — AI Chat is VyroAI.vip's general assistant. How conversations are saved, renamed, starred, exported or linked to a chat project, and how to pick the model.
- Voice Conversations — Talk to the assistant instead of typing — in AI Chat and in the Code Studio.
- Connecting a Project — Let a conversation know which project you mean — and what it can and cannot see.
- Asking It to Make Something — Ask AI Chat to make, build or create something and you get guided cards instead of a chat answer. The six tools, what costs credits, and when the cards stay away.
- Images inside Chat — Generate pictures inside AI Chat without switching pages, including wearable Minecraft skins with a 3D view, and when the Image Creator is the better pick.
- Charts in Chat — Ask for numbers and the answer can come back drawn instead of written.
- Asking Where Something Is — Ask AI Chat "where do I find…?" and the answer comes back as a path, numbered steps and buttons that take you there.
- Files the AI Wrote — The files the assistant wrote with a filename, gathered into one list you can open, read and copy — and what to do when one is missing.
- Documents in Chat — Attach a text or code file and the AI reads it with your message. Pictures work too; PDF and Word files are not read yet.
- Studio Offers & Failed Messages — When the "Build this in Plugin Studio?" card still appears, and the cards a failed message gets instead of a bare error.
Power User
The parts that pay off once you know the basics — workers, skills, auto-fix, model choice and the public API.
- Skills — Skills are reusable instructions the AI follows on every prompt in a project. How to write one, apply it per project, publish it or import one from GitHub.
- Chat vs Build Mode — Chat mode talks and plans without writing a file; Build mode writes the code. How to switch, and why Execute plan runs exactly the plan you read.
- Choosing an AI Model — Which model runs your chat and your code, and where you can change it.
- The Model Benchmark — How the public Model Benchmark ranks AI models on the same plugin and bot tasks with the same grading, and how to read the score, value and speed cards.
- Auto-Fix — When a build fails, the AI reads the compiler output and patches every file involved. How the repair rounds work, and when they cost credits.
- API Keys & Public API — Make a vyro_ API key under Profile → API keys and call VyroAI.vip from your own code, or from a plugin on your Minecraft server through a chat command.
- Secret Vault — The Secret Vault stops a message holding an API key, bot token or password before it reaches the AI. What it spots on its own, and what you add by hand.
Advanced
How AI instructions, dev hints and your feedback shape what gets generated.
- AI Instructions (Rules) — Standing rules the AI follows — one per card, either for one project or for every project you own.
- Sharing AI Instructions — Four buttons under your project's Rules: publish yours, reuse what you published, or keep a copy as a file.
- AI Learning & Feedback — How VyroAI learns from your builds, and how 👍/👎 feedback improves it.
- AI Assistant Preferences — The account-wide AI controls, including the switch that stops VyroAI learning from your projects.
VyroAI+
What the VyroAI+ subscription adds on top of a normal account: the premium AI models, a faster build queue, custom themes and the other cosmetic extras.
- What is VyroAI+? — The premium AI models, a faster build queue, and the cosmetic extras — on top of your plan.
- Theme Customization — Change VyroAI.vip's accent, background, sidebar, button and text colours with VyroAI+, start from a preset, and why the Background tab stays free for all.
Community
Publishing your work, your public project page and profile, and what other people share.
- Sharing & Publishing — Publish and share your projects with the VyroAI community — and copy one of theirs.
- The Community Forum — The Forum tab: everyone's help questions, filtered by tool, with Newest, Unanswered and Fixed. What it shows, what it needs, and how to ask from it.
- The Marketplace — The Marketplace tab: every project that carries a price, by tool, sorted by best selling, newest or price. What it shows today, and what is not switched on yet.
- Your Public Project Page — What visitors see, what they can download, and the one switch you control.
- Editing Your Public Page — A banner, a demo video and up to eight screenshots — the authoring screen most people never find.
- Selling Your Project — Put a price on your public page in credits — and why nobody can buy it yet: selling is not switched on.
- Getting Paid for a Sale — Selling pays in held credits, not money: where your sales show up, how long each one waits before it is yours, and what a reported sale does.
- Browsing the Community — Finding other people's projects — the grouped view, search, filters, and the three ways to sort.
- The Arcade — The Arcade is VyroAI.vip's public shelf of browser games: play without an account, sort by trending, new or most played, and publish your own game.
- Profiles & Following — Your public page, the switch that hides it, and following the creators you like.
- Product Reviews — Anyone can read what users think of VyroAI; signed-in users write exactly one review each.
- Community Skills — Browse skills other people published, add your own copy to edit freely, apply it to a project or publish yours, plus the Official Skills shelf we maintain.
- Community Themes — Browse the colour themes other people built and shared, wear one with VyroAI+, or share your own from Profile → Preferences → Appearance under your name.
Account & Billing
Your account and your money: credits, invoices, storage, security, sessions and deleting the account.
- Settings — There is no separate Settings page: it all lives under Profile → Preferences. What the General, Editor, Appearance and Creator sections each control.
- Creator Settings — Set your author name once in Profile → Preferences → Creator so it ships inside your projects, see what the Discord and website fields are used for, and choose what gets auto-generated.
- Security & 2FA — What protects your account: the authenticator app, email codes and new-device checks.
- Sessions & Devices — Check the session you are signed in with, and remove devices you no longer use.
- Two Accounts in One Browser — Add a second account and switch between them in one click — what "linked" means, why the credits do not pool, and what signing out takes with it.
- Connectors — Link GitHub and Discord to your account under Profile → Connectors, and what each link lets your projects do.
- Deleting Your Account — How to delete your data, what is removed, and what is kept.
- The Pricing Page — What is on /pricing, top to bottom — packs, subscriptions, the credit-paid extras, and the FAQ.
- Buying Credits — Packs, subscriptions, and the things you buy with credits instead of money.
- Managing a Subscription — Where to change your plan, update your card, or cancel — and what happens to your credits.
- Do Credits Expire? — One year after purchase, oldest first — the balance popover warns you, and no email ever does.
- Running Out of Credits — Your balance never goes below zero. A job that is already running finishes on what you have left, new jobs wait until you top up, and nothing is owed.
- What a Message Costs — The three places you meet the price in the Code Studio: the cost under each turn's answer, the token meter under the box, and the popup when you hit zero.
- Why Are My Credits on Hold? — Free credits held back on a shared browser, and the rarer "Balance paused pending review": what each one means, when buying a pack fixes it, and how to tell us we got it wrong.
- Refunds When Something Fails — What happens to your credits when a generation fails — and what to do when you paid and nothing arrived.
- The "Large request" Warning — The one thing in the Code Studio that stops you before an expensive message — and how not to switch it off by accident.
- Spending Limit — Set a monthly budget and see where you stand — a reminder on the Usage page, not a stop.
- Buying a Project — Paying credits for someone else's plugin: what you get, what you keep, and where it lives afterwards.
- Usage & History — Profile → Usage shows your balance, spend and requests over 7 days, 30 days or all time, and which tool used your credits.
- The Credit Balance Panel — Click the credit number in the top bar: what you spent today and this week, what things cost, and the ways to earn free credits.
- Payment Methods & VAT — What you can pay with, why a credit pack costs the same everywhere, and where the promo code goes.
- A Payment Link for a Parent — Let a parent, or anyone else, pay for a credit pack from their own device — and be sure the credits land on your account, not theirs.
- Billing & Invoices — Find every payment and invoice under Profile → Billing, save one as a PDF, export a CSV, and why Recent Transactions lists credits rather than payments.
- Paid, but No Credits Yet — What the card after a payment means, how long to wait, where to check, and what to tell support.
- Storage & Limits — How much storage you get, what counts toward it, the size limit on imported project files, the import allowance your rank sets, and zips.
- Upload Limits — How big a file can be, wherever you are putting it — and which box refuses which format.
- Buying More Storage — Need more than the free 100 MB? How to buy a storage tier on the Pricing page, how the 20% subscriber discount applies, and what to clear out first.
- When Storage Renews — A storage tier is rented, not bought: it takes the same credits again every 30 days until you cancel — and this is what happens to your files if it stops.
- Notifications & Warnings — Where notifications and moderation warnings land (Profile → Alerts), what the unread count on your avatar means, and what to do if a warning looks wrong.
- Emails We Send — The five lifecycle emails VyroAI.vip sends, the transactional mail you trigger yourself, and what unsubscribe and the four email switches really do.
- The Unsubscribe Link — What the link in our emails actually turns off, and how to get the emails back.
Support & Legal
Getting help, understanding why something failed, checking status, and the legal answers.
- Getting Help — How to reach a person at VyroAI.vip: the contact form on /support and the Discord server, and how to tell your message was sent.
- Help for Buyers — Bought credits and VyroAI still could not get your project working? A person looks at it with you in Discord, free. What that covers, and what a free account gets instead.
- Finding Your Way Around — One search from any page, a page per section, and what the red pill in the list means.
- Asking the Community for Help — Community → Help: post a question about one of your projects, get fixes from other builders, and mark the one that worked.
- The Guides at /resources — Twelve long step-by-step guides live at /resources — free to read, no account needed.
- Why Did It Fail? — A generation or build failed? Check the three usual causes first: credits, the content filter or a service problem. Plus Continue generation and /status.
- When a Page Won't Load — The three "couldn't load" and "stopped working" screens, what each one means, and what to press. None of them loses your projects or credits.
- When It Says Rate-Limited — The messages that tell you to slow down, one that is written but never appears — and what each says about your credits.
- Content Policy Blocks — What the safety check refuses, what happens when the checker is down, and what it costs you.
- The Status Page — The public /status page shows whether VyroAI.vip is working right now, service by service from the build server to bot hosting, and what incidents mean.
- What Changed? — VyroAI ships almost daily. There is no "what's new" screen in the app — here is where the announcements actually go.
- Legal FAQ — Short answers on the Terms, Privacy, Cookie and Refund policies: selling what you build, the 14-day refund on credit packs, and what happens to your data.
- Who You Are Paying — The company behind VyroAI — its name, registration numbers and contact address, as the Legal page prints them.
- Is VyroAI.vip Legit? — VyroAI.vip is a registered Dutch business with Stripe checkout and a 14-day refund. It is not affiliated with Vyro.ai, ImagineArt or Chatly.
- Our Domain Names — Every web address, email address and account that really belongs to VyroAI.vip, in one public list you can check a lookalike against.