VyroAI

Loading...

Using VyroAI in Your Own Language

Write to the AI in Dutch, Spanish or any language. It answers in yours, but the files it builds stay English unless you ask.

You can write in any language

You do not have to write in English. Describe what you want in Dutch, Spanish, Russian or any other language, and the Code Studio chat answers you in that language.

The chat decides from your own words, not from text you put in quotes. So "make a chest lock that says 'Deze kist is vergrendeld'" is read as an English request with a Dutch message inside it.

Five languages are recognised by a fixed list of common words — English, Dutch, German, French and Spanish. When your message clearly reads as one of them, the answer is held to that language. A short or mixed message is not clear enough on its own: the chat then looks back at your last few messages, and if those are not clear either, the model chooses, and it usually follows you. Any other language is always left to the model, which is usually right but is not guaranteed. If it answers in the wrong one, say which language you want and it holds.

The files you get are English unless you ask

The language you chat in is not taken as the language of the thing you build. Player messages, menu labels, config comments and README text come out in English by default, even when you wrote in Dutch.

To get them in another language, say so about the plugin itself, for example "all messages must be in Dutch". Any text you supply yourself, such as a name or a message you typed out, is kept exactly as you wrote it.

Where to next

22 of 37 in Code Studio (IDE) · Last checked 23 September 2026 · Previous: The Class Builder